hello evening to master Sonicdeejay & mentor TAH,
am I glad to be back here!
fxbreeze
am I glad to be back here!
fxbreeze
Sonic R.evolution 95 replies
The System Behind the System, by Merlin Jeffries 16 replies
Old School Sonic System + Other Things 11 replies
Knife system, Vegas 4h system related questions. 4 replies
Would you trade this system? New system #2. 10 replies
Disliked25 hrs later..
SL near 1.308x lvl,, to lock in profit..
I am not gonna open new shorts..
SonicIgnored
Dislikedhello evening to master Sonicdeejay & mentor TAH,
am I glad to be back here!
fxbreezeIgnored
DislikedGU: Added trade #2 short, per attached. SL remains mental. It was way too close to begin with, and is of no consequence for now.Ignored
DislikedAny reason for us to hold A/U-Short over this weekend?
Any update on TP?Ignored
DislikedStill have AU short running. Have not yet decided if to exit. The incentive to exit is that often on Friday late the market will move prices opposite where they have been moving it, especially if they are going to continue moving it in the same direction early the following week. For AU, this means that from here to the close today, the price could reverse back upwards. Watching to see. Even if price does go back up somewhat, next week it could still go down much further.Ignored
DislikedStill have AU short (and other shorts) running. Have not yet decided if to exit AU. The incentive to exit is that often on Friday late the market will move prices opposite where they have been moving them, especially if they are going to continue moving them in the same direction early the following week. For AU, this means that from here to the close today, the price could reverse back upwards. Watching to see. Even if price does go back up somewhat, next week it could still go down much further. Price did go down to DS2, which might be the low...Ignored
DislikedSign of weakness across the board..
Gold/Silver/Stocks..
Black -- Smart Money Selling
Red -- No demand
http://www.forexfactory.com/attachme...1&d=1350221830
SonicIgnored