00c Color Wheel Mixer.mq4
From foot of first post. This is a full upgrade to the mq4 discussed above and a replacement.
Newton's classroom is still in there and a must for a first visit.
I realize it can be an imposition to run through code instead of a doc, but everything is in-house and immediately significant.
If you love/hate the format of the last mq4s, please give a thumb here so I can get a fix.
Below is an attached text file of the interesting parts, so one can follow more closely on-screen:
Because after the color sums, it's either a matter of dragging triangles around, or watching stuff happen.
School, movie after. That's not far off. If you give yourself time to fool around, you'll be fairly started on fundamentals.
At least that's what happened to me a bit. Good luck there.
A ticker will be useful. A dependable one can be found here for free: fx1.net Registration required though.
The interesting elements are not the color coded objects, including the tertiaries, the program draws on-screen.
Those will not be modified in nature by any changes in background. Their visual impression may change completely, but blue is blue
whether on white or black. It will be useful to keep an eye on them though, while following the changes in the areas where they overlap.
On pure Black starting respectively with RGB as the primaries, or on White with CMY, the exact same tertiaries will form.
They do a musical chair thing though, and wind up in different spots. All this can be tried out to hearts content.
After putting the right pieces together once or twice, one should be more comfortable. Best start with RGB on Black, under additive conditions.
Only on Black and White will the pure tertiaries form. When measured with the picker, the exact color code is returned.
On any other achromatic background - all the grays - this will not be the case.
Separate R, G and B components will be affected and the results seem endlessly varied.
Measuring from one "gray" tick to the next, it is easy to find relatively small changes. But, once looping through the grays, well, movie time.
Below is a picture of the core, folded open. This shows all half colors lined up with their respective primaries and secondaries:
Half colors? You didn't do your sums? Newton is known for springing surprise interrogations. Git ;-)
From foot of first post. This is a full upgrade to the mq4 discussed above and a replacement.
Newton's classroom is still in there and a must for a first visit.
I realize it can be an imposition to run through code instead of a doc, but everything is in-house and immediately significant.
If you love/hate the format of the last mq4s, please give a thumb here so I can get a fix.
Below is an attached text file of the interesting parts, so one can follow more closely on-screen:
Attached File(s)
Color Wheel Content.txt
9 KB
|
313 downloads
Because after the color sums, it's either a matter of dragging triangles around, or watching stuff happen.
School, movie after. That's not far off. If you give yourself time to fool around, you'll be fairly started on fundamentals.
At least that's what happened to me a bit. Good luck there.
A ticker will be useful. A dependable one can be found here for free: fx1.net Registration required though.
The interesting elements are not the color coded objects, including the tertiaries, the program draws on-screen.
Those will not be modified in nature by any changes in background. Their visual impression may change completely, but blue is blue
whether on white or black. It will be useful to keep an eye on them though, while following the changes in the areas where they overlap.
Attached Image
On pure Black starting respectively with RGB as the primaries, or on White with CMY, the exact same tertiaries will form.
They do a musical chair thing though, and wind up in different spots. All this can be tried out to hearts content.
After putting the right pieces together once or twice, one should be more comfortable. Best start with RGB on Black, under additive conditions.
Only on Black and White will the pure tertiaries form. When measured with the picker, the exact color code is returned.
On any other achromatic background - all the grays - this will not be the case.
Separate R, G and B components will be affected and the results seem endlessly varied.
Measuring from one "gray" tick to the next, it is easy to find relatively small changes. But, once looping through the grays, well, movie time.
Below is a picture of the core, folded open. This shows all half colors lined up with their respective primaries and secondaries:
Attached Image
Half colors? You didn't do your sums? Newton is known for springing surprise interrogations. Git ;-)