DislikedHey Ron, is the MinRiskReward setting really risk/reward? Or is it reward/risk?
Phrased another way, if you want to risk 1 to make 2, is the MinRiskReward 2 or 0.5?Ignored
So 2 in your example.
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DislikedHey Ron, is the MinRiskReward setting really risk/reward? Or is it reward/risk?
Phrased another way, if you want to risk 1 to make 2, is the MinRiskReward 2 or 0.5?Ignored
DislikedI don't think so... unless the bar updates with refreshrates(). There's only one way to find out.Ignored
DislikedRonald: My post must have got lost a couple of pages back, but basically I think that there may be an issue with the successrate filter. I covered it in my post here.
Basically, the optimized filter has the following, for example:
4: successrate: 0.58
5: successrate: 0.65
6: successrate: 0.63
If you then apply a minimum successrate of 60, while changing nothing else, I get an optimized set full of -1 values. With this example set, hours 5 and 6 should be tradeable,...Ignored
DislikedI have a question,
Does this Green and Red Dotted Line indicate the zone by which the breakout strategy trades once price goes past these levels.
If so can you elaborate as to how these levels are determined, intraday or end of day? or both.Ignored
if(TimeDayOfYear(Time[SearchShift]) != TimeDayOfYear(Time[SearchShift + 1])) { DayStartShift = SearchShift; } //Find the end of the range and establish initial high and low if(DayStartShift - SearchShift == InitialRange) { RangeEndShift = SearchShift; HighShift = iHighest(SymbolUsed, 0, MODE_HIGH, DayStartShift - RangeEndShift, RangeEndShift); HighValue = iHigh(SymbolUsed, 0, HighShift); LowShift = iLowest(SymbolUsed, 0, MODE_LOW, DayStartShift - RangeEndShift, RangeEndShift); LowValue = iLow(SymbolUsed, 0, LowShift); }
int DayStart = iBarShift(NULL, 0, StrToTime("00:00"), False); int RangeStart = DayStart - InitialRange; //Determine Current Hilo int HighShift = iHighest(NULL, 0, MODE_HIGH, [color=Red]RangeStart[/color] - 1, 1); int LowShift = iLowest(NULL, 0, MODE_LOW, [color=Red]RangeStart[/color] - 1, 1); double HighPrice = iHigh(NULL, 0, HighShift); double LowPrice = iLow(NULL, 0, LowShift);
DislikedHmm..mabe RR can weigh in on this.
Does it matter if it is set at 70 for 70% or should it be 0.7Ignored
DislikedIn successscore, it should be whole numbers. (0 to infinity)
In risk/reward, it should be decimals (1 being equal)
In win rate, it should be whole numbers. (0 to 100)Ignored