Northpro ... I use my progression for attacks based on what I can afford if the 2nd attack troop (1 lot) gets into trouble.
In the early stage of the battle, there's no telling/guarantees if the entry just after scout will continue to head in the right direction, so I add troops slowly as the dance becomes more confident that the PA is moving in my direction.
If I put in 1, 3 progression, I'll be in big trouble should the PA move against me significantly, cause I can't rescue 4 troops easily with my capitalization. By the time I'm adding 2 more troops (1, 1, 2 progression), my basis would be at a comfy place that I have room to exit (or at least lighten the load, cause I normally always keep Scout in) should I have to.
Anyway, that's why I do it that way.
fti will respond to you, as well, his comments to what you posted, but since there are no rules, I wanted to explain why I do it the way I do.
As I mentioned many times previously ... fti is much more aggressive in how he attacks, thus he even dances differently than me (he might put in his attack levels before me). I wait for clear signs of higher-highs, lower-lows, breaks of the previous bar, breaks of the previous high/low, etc. (the latter two depends on the circumstances of the dance ... sometimes I'll wait for break of a previous high/low instead of the previous bar if I need a more secure confirmation that the PA is moving forward or possibly pulling back).
So, I want to clarify that my earlier chart and what I am explaining is my dance and not necessarily fti's (he has more killer instincts than me, lol, so he attacks more viciously and forcefully, while my attacks are more gentle yet still bold (Generals still can't be wimps, lol)).
Anyway, attacking like him, one could make a LOT of money, but if one doesn't yet know what they're doing (don't have their dance down pat and/or undercapitalized for the amount of troops they enter, etc.), like fti has said many times ... "it's a double-edge sword and could easily take your head off," as well.
In the early stage of the battle, there's no telling/guarantees if the entry just after scout will continue to head in the right direction, so I add troops slowly as the dance becomes more confident that the PA is moving in my direction.
If I put in 1, 3 progression, I'll be in big trouble should the PA move against me significantly, cause I can't rescue 4 troops easily with my capitalization. By the time I'm adding 2 more troops (1, 1, 2 progression), my basis would be at a comfy place that I have room to exit (or at least lighten the load, cause I normally always keep Scout in) should I have to.
Anyway, that's why I do it that way.
fti will respond to you, as well, his comments to what you posted, but since there are no rules, I wanted to explain why I do it the way I do.
As I mentioned many times previously ... fti is much more aggressive in how he attacks, thus he even dances differently than me (he might put in his attack levels before me). I wait for clear signs of higher-highs, lower-lows, breaks of the previous bar, breaks of the previous high/low, etc. (the latter two depends on the circumstances of the dance ... sometimes I'll wait for break of a previous high/low instead of the previous bar if I need a more secure confirmation that the PA is moving forward or possibly pulling back).
So, I want to clarify that my earlier chart and what I am explaining is my dance and not necessarily fti's (he has more killer instincts than me, lol, so he attacks more viciously and forcefully, while my attacks are more gentle yet still bold (Generals still can't be wimps, lol)).
Anyway, attacking like him, one could make a LOT of money, but if one doesn't yet know what they're doing (don't have their dance down pat and/or undercapitalized for the amount of troops they enter, etc.), like fti has said many times ... "it's a double-edge sword and could easily take your head off," as well.