I'm just learning the basics of EA's and was wondering how you would denote the length of the lower shadow of a candle. I guess one way would be
Is there a simpler way of defining the length of a candles lower shadow?
Thanks
Inserted Code
if(Close[0] <= Open[0]) { double lowershadow = Close[0]-Low[0]; } else() { double uppershadow = Open[0]-Low[0]; }
Is there a simpler way of defining the length of a candles lower shadow?
Thanks